/* PIANO ARMY · the round's timer in the HUD (web/army-timer.css). Lionel, 10-17: "we need to show a game timer so i can
   see how much time has passed". The round's own clock (the one the waves and the gold keep), so it stops while the
   round is paused and while a card is chosen; labelled, beside the gold, so it reads as nothing else. */
#hud .timer { display: flex; align-items: baseline; gap: 6px; padding: 2px 10px; border: 1px solid var(--line); border-radius: 8px; background: rgba(0, 0, 0, .25); }
#hud .timer .lbl { font: 700 12px/1 "Barlow Condensed", Barlow, sans-serif; letter-spacing: .6px; text-transform: uppercase; color: var(--dim); }
#hud .timer b { font: 800 22px/1 "Barlow Condensed", Barlow, sans-serif; color: var(--ink); font-variant-numeric: tabular-nums; min-width: 3.2ch; }
#stage[data-orient="portrait"] #hud .timer { padding: 1px 6px; align-self: center; }
#stage[data-orient="portrait"] #hud .timer .lbl span { display: none; }
#stage[data-orient="portrait"] #hud .timer b { font-size: 16px; min-width: 0; }
